Squid Games

A small but mighty game design house.

Thursday, August 17, 2006

Combat System

What can I say? It's a mess. Playtesting is happening in its roughest sense, and already it is performing its duty: bringing the wrinkles to the surface for observation and ironing. On the upside, everyone agreed that the combat system is different and fun to play, it just needs to be tweaked. And not delicately. Specifically, the rules for retreating are very unclear and the Knight tactic cards, while fun, seem to be about 25% broken. These things will work out more as the economic and political systems shape up, but as it is they're nearly unusable.

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