Squid Games

A small but mighty game design house.

Wednesday, October 04, 2006

Stalled

Squid Games has stalled. It's entirely my fault, as I've been distracted by my real job and also a bit daunted by the realization that the Liege Lords play testing is going to be much more involved than I previously realized. I'm going to have to back up and rework many/most of the mechanics I had thought would work. I also think it will be valuable to put together some kind of feedback form for play testing to track what issues, problems, or mechanics are being addressed and what possible changes could be made.

And I need to find a dedicated crew to play test. Although it should perhaps be called "work" testing, because for awhile there won't be much fun being had, which should be part of the definition of "play." :)